General
- Unless otherwise stated all Rugby, bets are settled on 80 minutes play. The term 80 minutes play includes any stoppage time.
- Unless otherwise stated Rugby sevens and tens match bets are settled on the specific tournament regulation play and exclude extra-time if played.
- If a venue is changed from the one advertised, then all bets on that match are void.
- In the event of a change of opponent from the one advertised then all bets for that match are void.
Abandoned Matches
- All bets are void apart from markets where the outcome is already determined.
Postponed Matches
- Are void unless re-arranged and played in the same 'Rugby Week' (Monday - Sunday)
Match Betting
- Handicap Betting/Alternative/Additional Handicap Betting (Including In-Play)/Match and Team Totals/Alternative Totals (Including In-Play) - In 2-Way markets Push rules apply.
- Total Points Odd/Even and Team Total Points Odd Even - Zero counts as Even for settlement purposes.
- Draw-No-Bet - If the game finishes in a draw then bets will be settled as a Push.
- 1st/2nd Half Draw-No-Bet - If the 1st/2nd half of a specified match finishes in a draw then bets will be settled as a Push.
- Next Try 2-Way - Where there is no next try scored then bets will be void.
- Total Tries/Team Total Tries/Most Tries markets (including alternatives)- In 2-Way markets where scores are level with the quote taken then bets will be void. For these markets try includes penalty try.
- Total Penalties Scored - Settlement is based on total successfully converted penalties, not total penalties awarded.
- Team Totals Odd/Even 2-Way - Zero counts as Even for settlement purposes.
- First Scoring Play/Team First Scoring Play/First Scoring Play 2nd Half/Score First (2nd Half)/Team to Score First/Team to Score First Try/Last Scoring Play of First Half/Last Scoring Play of Match/Team to Score Last/Team to Score Last Try - For all these markets try includes penalty try. For all scoring play markets conversions do not count.
- 4-Way First Scoring Play - For this market try includes penalty try.
- More Tries or Penalties - The Tie is an option. For this market try includes a penalty try.
- Team Scoring First to Win - Includes extra-time if played.
- Score 1st Try/1st Half Result - Predict the Team to score 1st try, combined with the 1st Half Result. A price is quoted for No Try scorer. For this market try includes a penalty try.
- Score 1st Try/Match Result - Predict the Team to score 1st try, combined with the Full Time Result, excluding extra-time if played. A price is quoted for No Try scorer. For this market try includes a penalty try.
- Team to Score 1st and Match Result - Predict the team to score 1st combined with the match result, excluding extra-time if played.
- Half Time/Full Time Winning Margin Double - Predict the team and winning margin combinations at half time and full time excluding extra-time if played. In the event of the half or full-time result ending in a Tie, then bets will be settled on Any Other option.
- Score 1st, Lead at Half Time and Win at Full time - Predict the outcome of all three. In the event of the combination not being offered then bets will be settled on Any Other option.
- Highest Scoring Half/Team with Highest Scoring Half - The second half total excludes extra-time if played. The Tie is an option.
- Double Result - Predict the result at half-time and end of regulation time.
- Winning Margin inc. Exact and Alternative - For settlement purposes the margin at full-time is used (Tie option is available). Specifically for Winning Margin 4-Way in the event of a Tie (not quoted), then bets will be void.
- Race to Markets - Predict the team to reach a specified point total first (Neither option is available).
- Half Betting - 1st half markets are settled at the end of the 1st half. 2nd half markets are settled at the end of regulation time and exclude extra-time if played. The relevant half must be completed for bets to have action unless the specific market outcome is already determined.
- Match Outcome (4-Way)/Win in Extra - Time/To Lift Trophy/To Qualify/Match to Go to Overtime Settlement will include extra-time/sudden death and kicking competition if played.
- Tribet - If the match ends in a Tie, bets will be settled as Any Other Result option.
Team to Reach Markets
- Predict the team to reach a specified point total. The designated time period must be completed for bets to stand unless the specific market outcome is already determined.
A Red/Yellow Card in the Game
- Settlement is based on the designated card being awarded to any player.
In-Play Half Betting
- For In-Play half betting, the designated half must be completed for bets to stand (unless the outcome of the specific market is already determined). In-Play half bets exclude overtime if played.
Team to Score First Try
- Market includes No Try Scored option.
Team to Score Last
- Includes extra-time if played.
Six Nations Specials
- To Win the Triple Crown - Any of the home nations (England, Ireland, Scotland, or Wales) must win all three games against the others.
- To Win the Grand Slam - Any participant must win all their five matches.
- To Win the Six Nations Outright - If two teams finish joint top of the Six Nations league on the same number of points then official competition rules will determine the winner for settlement purposes. All matches must be completed otherwise bets are void.
- Total Team Points and Total Tries - Team must complete all 5 Six Nations matches for bets to stand unless the outcome is already determined. If any match is postponed or abandoned, then bets are void unless the outcome is already determined.
- Tournament Top Try scorer - All-in, play or not. Dead-heat rules apply.
- Team Total Wins and Team Total Wins 2-Way - Team must complete all 5 Six Nations matches for bets to stand unless the outcome is already determined.
World Cup Specials
- Top Rugby Championship Team and Top Six Nations Team - Bets will be settled on the furthest progressing team in the competition. In the event of two or more teams reaching the same stage of the competition then dead-heat rules will apply.
- The below markets include extra-time (if played in any games) for settlement purposes e.g. if a red card is awarded in extra-time in a tournament fixture, this will count towards the total tournament tally.
For ‘try’ related markets, penalty tries count for settlement purposes.
- Total Tournament Red Cards/Total Tournament Tries/Total Tournament Yellow Cards/Total Tournament Points/Total Tournament Successful Drop Goals/Total Team Tournament Points/Total Team Tournament Tries.
Settlement of Wagers
- Statistics provided by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.
- In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.
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